Streamcolors had the honor of contributing to the artistic vision and Unreal Engine technical support of Assetto Corsa Rally, the new rally simulation developed by Supernova Game Studio under the 505 Games label, created in partnership with Kunos Simulazioni, the team behind the acclaimed Assetto Corsa physics engine.

With more than twenty racing titles in our history, including five developed on the official WRC license, Streamcolors brought experience, intuition, and a sharp artistic eye to help Supernova shape a rally experience that feels both unforgiving and beautifully authentic.

Streamcolors is proud to be back on the road, and even prouder to stand beside Supernova in this ambitious mission.
The world is our stage.

Art Direction, Lighting and Weather System

Together with Supernova, Streamcolors developed the tools and technologies behind the game’s dynamic weather system, using custom Unreal Engine integrations and proprietary lighting workflows to simulate realistic light behavior, atmospheric transitions, and evolving weather conditions in real time.

Visual Rendering, Overall Look and Feel

Streamcolors helped define a hyper-realistic visual identity for AC Rally, ensuring a consistent and distinctive rendering style across every environment, surface, and time of day.

Art Direction, In-Game Visuals and UI Style

We supported the creation of all in-game graphics used throughout the menus and interface, crafting a transversal visual language that remains coherent and expressive in every section of the game.

Marketing Tools, Production Support for Promotion

Streamcolors co-developed specific tools that allowed the team to produce high-quality marketing content directly from the game builds, improving efficiency and consistency across all promotional materials.

Marketing Contents, Artwork and Visual Assets

We contributed in-game artwork, Steam visuals, and press assets, created to enhance the visibility and identity of the game during pre-launch and Early Access communication.

Technical Support Shaders, Rendering Features and Optimization

Streamcolors helped refine the material system through shader improvements, new rendering features, and optimization work designed to streamline asset development and boost performance.

Particles, Gameplay-Reactive Systems

We contributed particle systems able to react dynamically to gameplay, weather, lighting, and surface grip, reinforcing the physical tension and realism of the rally experience.

Pipeline Tools and Production Improvements, Track Creation Workflow

Streamcolors developed custom tools and improved the production pipeline for stage creation, enabling structured iteration, better control over assets, and smoother delivery across the entire development process.

Assetto Corsa Rally delivers an uncompromising rally simulation that captures the raw intensity and precision of the sport. Developed by Supernova in technical partnership with Kunos Simulazioni, AC Rally was developed on the base of Assetto Corsa’s acclaimed physics engine, specifically refined for the needs of this motorsports discipline, and a customized build of Unreal Engine 5.

AC Rally introduces a rally-specific chapter to the Assetto Corsa franchise, designed to deliver a demanding and immersive experience where weather, road, and car setups all matter and dedicated driver training and skills are a key element to succeed in driving.

Assetto Corsa Rally is a high-fidelity rally sim built for precision and challenge. With 3D laser-scanned stages and cars, professional co-driver support, and dynamic conditions, it delivers a demanding, immersive experience where every second behind the wheel counts.

ASSETTO CORSA RALLY, 2024-2025


Client: Developer: Supernova Games Studios + Publisher: 505 Games
Project Name: Assetto Corsa Rally
Project Type: Videogame PC Steam
When:  November 2025